Games Design @ Hull School of Art and Design


Semester 2

Creative Futures – Character Diversity Part B

For my final design for the character diversity project I decided to stick with the project B as I have had many ideas. At first I decided to use a similar idea to the video below but then I thought ideas like that have been used before and I wanted something different.

Then I researched lots of different methods of changing the appearance of characters (which is featured elsewhere on my blog in the creative futures section). Then I thought about how these ideas have characters that move, however, not all of the joints move with great ease. As I was sat at my art desk one night I looked to my left at the wooden mannequin realising that would be great for a character.


I drew the mannequin and the little squares represent the attachments in which the clothing will attach. The mannequin will be made from either plastic or wood. I was thinking plastic would be the better option as it would be cheaper in production as well as easier to attach items.

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Here is my final concept which I drew in Illustrator. Here it shows to different colour options for a male in the office environment. The brief required me to make a concept for a specific environment so I chose office. In the hand I decided to place a pen as the characters will have accessories rather than just clothes.

3D Realisation – Low Poly Xbox 360

A really fun task given to us by tutor Paul was to choose an object from the table and model it with the least amount of polys possible. As a first year I am in the process of learning how to texture and this is what Paul wanted us to figure out. At first we all started modelling as we would normally but we all had the problem of too many polygons; we all put our minds together to realise that we don’t always have to use polygons as we can use textures instead. I achieved the correct number of polygons which was 30. I modelled the xbox 360 which is a cube but it has slight curves that define its unique shape.

UV Map Xbox 360 002

Firstly I created my own texture using just colour and the xbox disc tray.That didn’t look too good at all so I tried something else.

UV Map Xbox 360 003

Here I used images from the internet to create a UV Map for my final texture.

xboxXbox 360

That proved really well and I am very proud of this 3D model because it is one of my first proper textured objects as my previous objects have always been a basic cube.

3D Realisation – Shield

Shield Selection

Our task here was to create one of these shields. We had the choice of which one we wanted to do and then after completing this task we also had to make a weapon and a helmet that would look good along side this shield.

I decided to choose two shields; no. 2 as a quick starter task and no.15 as my final shield. Firstly I broke down the components of each shield so it would make it easier for me to model it in 3DS Max using floating Geometry. (As shown below).

Crop 001

Breakdown of my first chosen shield (no.2) All components.

Crop 002

Breakdown of my next shield (no. 15). All components.

Shield 001 Render 004

Shield no.2. Basic shapes. (Mainly made up from cylinders and a rounded cube to create the sphere-like shapes).

Shield 2=002

Shield no.2. Basic shapes. I mainly used cylinders and a turbo smoothed square to make sure there was no tri polys in this objects wireframe.

My Final Shield. I really like my final shield but it should have been textured. A wooden texture would make this shield look realistic, but overall I like the shape and think that there is plenty of room for improvement.

3D Realisation – Weapon and Helmet

Mace Final Weapon Design
by disneyhannah96
on Sketchfab

Scan 2

I did some research first on what games use what type of melee weapons. I found this really interesting as most games allow the player to look at a full 3D model in-game.

I also did research by going to the local museum that features weapons from a large variety of different eras as well as scanning in some images I found would be helpful from a book in the classroom. (These images have been handed in via memory stick as they would not upload via wordpress). Also I have handed in some sketches of my Mace Development.

Above is my 3D sculptures made from clay. I decided to mock-up a staff and a mace; I decided to go with the mace as it looks like more of a weapon due to having the spikes and the spooky skull on the face of it.

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Above shows my progress in making my weapon. I decided to make a Mace as the shield I made was quite large and thick so I thought the two would go well together. I tried to texture part of it, however, I did struggle with texturing. This was my first model put into the sketchfab program and I didn’t really understand the texturing system in here but I still tried.

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Above is my final renders. This model is one of my favourites as it has so much detail because I used the array tool to duplicate certain aspects such as the spikes. As well as learning how to use the array tool I also learn hoe to use then bend tool. Overall a great experience in 3D modelling.


Looking at helmets from games I decided to do a chunky helmet that covered most of the upper part of the face and also took aspects from different cultures such as viking, world war and medieval. Below is my final render (I have submitted sketches along with the rest of my work as they could not be uploaded due to technical errors).


The helmet is my least favourite 3D model as I didn’t do as many sketches as the others and I should have done a breakdown first. I was looking for a more rounded shape and I maybe should have used a rounded cube for the top of the helmet. Although I’m not a fan of the 3D model I am glad that whilst making it I learnt how to use the symmetry and mirror tools. Both of these tools are very useful but I do prefer the symmetry tool as I find it quick and simple to use..

Creative Futures – Sound – Final Silent Hill Video

Games Design – Game Jam

During a Games Design Lesson one day we all got split into groups. Our group consisted of Ryan Chaytor, Joe Mathers, Josh Edwards and me. We decided to create a game based on the ragdoll effect and give it a haunted mansion theme. The first part of the day me and Ryan thought about the design process of the game and got a basic game concept; we then started generating ideas using images. Ryan designed props and objects, Joe created the H.U.D and I put the two together to create a final design. Josh did the research, however, he had to leave our group due unfortunate circumstances. Below I have categorised all of the work we put together by name.

Ryan Chaytor –

Research – Research Document for game concept.

Scan 7

Great visual designs of haunted objects. Spooky broken mirror, large coffin-like throne chair, unique candelabra, creepy moving portrait above a warm fireplace and finally an old yet antique grandfather clock. Very well done creating basic template model sketches for the game.

Scan 8

Ghost and slime creature concepts. First print model idea for main character.

Joe Mathers –


H.U.D design by Joe. Three basic ideas including H.U.D made from bones, antique/medieval H.U.D and a ghost/slime H.U.D design. We all decided as a group to go with the middles design (antique/medieval) because it works well with the environment and is easier to read.


Weapons list for use in game.

  • Hand
  • Fly Swatter
  • Broom
  • flame-thrower
  • Box
  • Vaccum
  • Leaf Blower
  • Wand (Lightning, Fire, Water)
  • Ghostbuster Laser
  • Golf Club
  • Shoe
  • Bottle
  • Axe (Held/Thrown)
  • Toilet Paper
  • Flail


A character list.

  • Bat
  • Cat
  • Ghost
  • Severed Hand
  • Gelatinous Cube/Slime
  • Pumpkin/Jack-o-Lantern
  • Voodoo Doll
  • Face Hugger
  • Spider
  • Demon Baby

Josh Edwards

Research for Haunted House Game – Research for the Ragdoll Effect.

Hannah Bales –

Mouse Cursors

Cursor sketch ideas quickly produced in PhotoShop. Our game is mainly a concept for ipads or phones, however, if we was to consider making the game compatible for computer we would need a cursor.

Sketch 002

Quick sketch of a Bat and a Zombie. Possible main character or enemy.

Sketch 001

A ghost, a spooky face, a spider, a voodoo doll and a pumpkin/Jack-o-Lantern.

Sketch 003

A spider (possibly going to be considered as the main basic playable character.

Environment 001

The objects Ryan made put into an environment using perspective. Could be improved by use of better perspective. Paul taught me to prduce the work in 3D first so I have a basic idea of what the final product will look like.

The final animation (quite short) shows the fire flickers and the painting changing.

Day Trip to North and West yorkshire

Saturday 7th May 2016

So on this beautiful and sunny morning, my step-dad Andy told me and my mum to get ready as we are going somewhere. Where that somewhere is we didn’t know. He surprised us by taking us on a day trip to the Yorkshire Dales to go view some amazing wildlife and a beautiful waterfall. Then we traveled to Glennfinnan Viaduct; the bridge that was seen in the Harry Potter films. I had so many great photography opportunities and I give credit to my step-dad for taking me. Some images here I took for research into my Game Design for ‘The Wind in the Willows’.

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Bibliography – Creative Futures – Personal Micro-Culture

For each Image I have a link to the site that was used that I got that image from.

Spider-diagram Bibliography

Girl Face Silhouette 001 –

Mother & Daughter Silhouette 001 –

Mother & Daughter Silhoutte 002 –

Love Heart Padlock 001

Love Heart Font 001 –

Family Love Heart Font 001 –

Family in Hands 001

Exploded Heart Silhouette 001 –

Broken Heart Silhouette 001 –

Question Mark Silhouette 001

Confused Silhouette 001

Breakup Silhouette 001

Mickey Mouse Love Heart 001 –

Mickey and Walt Silhouette 001 –

Tinkerbell 011 –

Disney Castle Silhouette 001 –

Metallica Logo 001 –

Iron Maiden 001 –

Slipknot Logo –

Mickey and Minnie 001 –

Joystick 001 –

Call of Duty Logo 001

Fifa 001

Car 001

Football Boot 001

Xbox Logo 001

GTA Logo

Footballer 001

Makeup 001

Makeup 002

Makeup 003

Heart Silhouette 001

Girl 001

Magical Trevor 001

Children Silhouette 001

Children Silhouette 002

Tom & Jerry 001

Roger Rabbit 001

Toy Story 001

Work 001

Camera 001

Paint 001

Pencil 001

Games 001

Games 002

Games 003

Games 004

Bowling 001

Pizza 001

Music 001

Music 002

Music 003

Sweet 001

Bus 001

School Girl 001

Deadpool 001

Walt Disney Records 001

Batman 001

Harley Quinn 001

Smash Mouth



Jack Russell Puppy 001

Jack Russell Puppy 002

Pig 001

Horse 001

Duck 001

Chicken 001




Heart Tree

Flower 001

Flower 002 //

Anchor 001

Boat 001

Flower 003

Manchester United

Flowers 004

Children 001

Children 002

Family Silhouette


Office 001

Office 002

Rugby 001

Rugby 002

Camera 001

School Teacher 001

Lazy Guy

Woman 001

Woman 002

Woman 003

Woman and Baby 001

Makeup Brush

Coco Chanel Logo

Louis Vuitton Logo

Swarovski Logo

Ralph Lauren Logo


Apple Logo


New Look Logo

Buzz Lightyear



The Joker  and Harley




Love Heart

Creative Futures – Personal Micro-Culture

As we grow older we learn new things and these ‘things’ (no matter what they be) help to evolve our personal micro-culture. As we grow our parents inspire most of our first section of this micro-culture and then from there we decide what we like from the influences of friends, family and even strangers. Now that technology is evolving we have more of chance to improve our knowledge on what we like; if you like to cook you can look online for a recipe, if you are interested in certain music you can find it all online etc.

My personal micro-culture has changed over the past year as I have just been introduced to University on a Games Design Course. Throughout this course I have learnt many things such as how to 3D model, how to present my work well and also how to organize my time. Also this course has changed the way I see things, for example when I play a game now I look at the different game mechanics and take more interest in the designs as well as adapting these sorts of things into everyday life such as the designs of shop fronts and looking into the public’s opinions.

Spider-diagram Jpeg

Above is a Spider-Diagram showing my personal micro-culture through the use of images. It shows all of my interests and the interests of my family and friends. I feel that creating this spider-diagram helped me to see where I get all of my inspiration from and what subjects/topics I have been influenced into liking. As you can see I like Superheroes/villains just like my boyfriend, I like Xbox Games just like my Step-Brother and some of my family are completely different as most of my aunties like famous brands and makeup whereas I don’t.

Below I have presented some images that show you what my interests are and it shows my favorite memories and more.

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Above is my Disney Infinity Collection. I aim to collect more but I really like them as collectibles are a great way of keeping me occupied; especially with these being interactive as you can transfer the character you have collected via console. They also look great around the house.

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Above is just some of my favourites from my Disney collection. Some of it may seem pointless but to me it all means a lot.

Disney Coin Collection – I started this collection in 2002 when I first visited Disney World Florida with my mum, my auntie and my grandad. My grandad means everything to me and he helped me collect most of these coins. It was a great adventure as we explored so many places just to find each one.

Walt Disney World Pin – This is one of my favourite pins. I was too young to remember how I got it but I know it was from when I first went to Disney World with my Grandad. It is so detailed for a pin and I haven’t seen many of these.

Autograph Books – I absolutely love my autograph books. Remembering  how I got that specific autograph and colelcting the signatures of all of my favorite characters is great. I enjoyed meeting Goofy as he was great; he lifted my autograph book above my head so I couldn’t reach it and we had so much fun playing (plus he gave me a really cool sticker). The Grinch is a great autograph as it is such a piece of art work, as I got this autograph at the age of 17 I thought about how I would love to know who was under that suit.

Figment of Imagination Hat – My first ever Mickey Ears. Every Disney Dreamer has to have one of these hats, it is just a Disney tradition.

Mickey and Minnie Figures – From my trip to Disney on Ice. What a great day, I have been many times and I love it. This Ice show brings the magic of Disney all the way from America to England.

Dumbo Figurine – An incredibly cute figure that I couldn’t resist buying.

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All of my CD’s, DVD’s and Games.

Smash Mouth Collection – One of my favourite bands to listen to is Smash Mouth. Most people recognize their music from the Shrek Soundtrack or from the film Cat in the Hat but I like all of their original music such as Walkin’ on the Sun, Padrino and So Insane. These are great albums and I aim to collect more.

DVD’S – Mainly consisting of Disney Films, my DVD’s keep me sane. When I’m tired, stressed and need a break of some sort I tend to put a film on. I feel that Disney Films tend to have a moral to a story that can help you out or a character that you can relate to. Fact: My favourite short film is ‘Boundin’; it cheers me up all the time no matter what.

Games – With me currently being a games design student I need to have a lot of game influences. I play on consoles Xbox One, Xbox 360, PlayStation 2, PlayStation 1, GameCube etc. I enjoyed the Tomb Raider series very much as I experienced this playing it with my mum when it was on PlayStation 1. I enjoy playing RPG games such as Skyrim, fallout and GTA.

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Harley Quinn Collectible Figure – An adventure around comic-con and I find this amazing collectible. A figure of Harley Quinn from the game ‘Batman – Arkham Knight’ that features her weapons, her hat and and different body parts (to fit the weapons). I love this figure as it is so smart in its box and is very valuable.

Bioshock Funko-Pop and Mini Canvas – I really like this FunkoPop as I love the Bioshock Games Series. The Big Daddy is one of my most liked characters as at first he seems to be the antagonist but yet it turns out he is actually the protagonist.

Dancing Groot – Too cute I just needed it. Dancing Groot dances to my music as I play it. He is great to have on my desk as I work. He brings a bit of life to my University work.

Lumiere and Cogsworth – Figures from Beauty and the Beast. I saw Lumiere in the Beauty and the Beast shop and I loved it so I bought it. Such a great purchase as it even lights up creating a great atmosphere whilst I do my work. With me having Lumiere I then decided to search for the matching Cogsworth, howeevr, at first I had a problem as they were limited edition they were hard to find as only a few had been sold. Luckily Disney re-released them for purchase and I jumped at the chance.

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Harley Quinn Figures – I am a great Harley Quinn fan and I love collecting anything that relates to her. I am currently collecting her FunkoPop Collection and if I am correct I believe I only need to collect two more.

Oswald the Lucky Rabbit Toy – Every time I go to Disney World Florida my grandad had the rule of only buy one toy. I used to go overboard but even to this day I stick to this tradition. In 2015 when I visited Disney World I decided to choose an Oswald Teddy as Oswald the Lucky Rabbit finally has the rights to be a Disney Character. If you don’t know the story behind Oswald the Lucky Rabbit it is a very interesting read. Read here:

My Favorite Photographs


On the left: Me and my amazing cat Winnie. Couldn’t ask for a better friend; he was so cute and cuddly as well as him being great at cheering me up. We have had many memories together and he was just like a baby as he loved listening to Disney music (especially Baby Mine from Dumbo)

In the Middle: My cat Tigger, I had since my second birthday. from 1998 to 2015. Tigger was a great friend and loyal cat that was with me from the age of 2 to 17. She was always mature and loyal; she was there for me throughout the process of my parents splitting up which I really appreciated.

On the Right: Me and my Grandpa, such a lovely man. He worked on boats for most of his life until he had an unfortunate stroke which paralyzed him from the neck down but no matter what I am so proud of him for making it through all of the struggles and by the time it was my 17 birthday he managed to learn the ability to speak again. Unfortunately he passed  away just as he started to learn to speak again and move his arms but he worked hard to be able to say a final goodbye and give me  a pat on the back. He made me proud.

18th Lucky Horse Shoe

A Horse shoe from my Nanna and Grandpa for my 18th birthday. I really do appricaite my Nanna putting Grandpa’s names on the back of it. I know it was difficult for her but I like the way we all know he is still here watching over us. This means a lot to me, at first I wasn’t really interested in the idea of these supposedly lucky items for an 18th birthday, however, I now believe it as this is from my Grandpa/Grandpop.

18th Lucky Horse Shoe (Back)
Photograph with Belle

One of my favourite Disney character photographs. After having the story of Beauty and the Beast being told to me by Belle I then got a great photograph with her and also her autograph (as you can see my autograph book in my hand). At that age she was my inspiration, I didn’t want just any ordinary life; I still listen to what she has to say. I am even wearing my princess Minnie hat.

Now that I am in University I have my friends, family, teachers and TED Talks to be influenced by. My personality wouldn’t be the way it is without those I was inspired by. I hope you like all of my things, feel free to ask me about any of them if you see me, but it is a great way to express who I am.


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